Is GTA Trilogy finally on track after a disastrous launch? Rockstar Games has just rolled out a big patch that aims to improve the performance and stability of the Remastered Collection on all platforms.
The release of Grand Theft Auto: The Trilogy – The Definitive Edition did not go as planned like last year. Gamers had high expectations for this remastered collection of GTA 3, GTA: Vice City and GTA: San Andreas. They were quickly disappointed when they noticed the many bugs and performance issues in the game.
Grand Theft Auto: The Trilogy – The Definitive Edition – Credit: Rockstar Games
Between indestructible police motorcycles and gigantic cars, GTA Trilogy has known a disastrous launch on all platforms. Rockstar Games has acknowledged this and apologized to fans. The studio has now rolled out a large performance patch that should fix most of these issues.
Dozens of fixes for GTA 3, GTA: Vice City and GTA: San Andreas
Patch 1.04 from Grand Theft Auto: The Trilogy – The Definitive Edition brings numerous fixes and improvements. You can find the full list of patch notes on this page. Rockstar Games has confirmed that the patch brings “enhanced game performance across all platforms and graphics modes” as well as “stability improvements”.
In total, the three games in the collection received dozens of fixes. For example, the patch fixes an issue in GTA: Vice City that “prevented traffic lights from turning on”. For all three games, Rockstar has fixed several problems with collisions, reports and textures. Now players should also be able to retry a mission from the last checkpoint without any issues.
Finally, GTA Trilogy is improving quite well. Players should appreciate these fixes and improvements. On the other hand, the patch did not modify remaster character appearances. This remark has been made several times, but Rockstar Games obviously did not take it into account. Anyway, the studio intends to gradually catch up with the catastrophic release of GTA Trilogy.